This quest can be received from Preston Garvey in Sanctuary at a certain point in the game. Alternatively, a few days after securing the Castle, one will be approached and engaged in conversation by a woman named Ronnie Shaw, or by listening to Radio Freedom. If the quest appears to be stuck, try looking for the enemy wave nearby, and then drawing them back to the Castle. 4. Like the Brotherhood, a large magnitude will also be relayed to the Castle, most often at the southern entrance. MinDefendCastle Defend the Castle Fallout 4 Guide. Quest chain - Walls are same as vanilla where they are just remodelled in intact condition, including hallways inside. Fallout 4 > General Discussions > Topic Details. Go back to that location if you're not there right now. 7. There will be sludge and debris left behind by the mirelurks that can interfere with building; leaving the Castle and returning will cause it to disappear. Currently playing: Fallout 4 (PS4) FC:3496-9744-9813 PSN/LIVE: glitchXII (No random requests please) Before the Great War, it was known as Fort Independence. ". Defend the Castle is a Minutemen main quest in Fallout 4. This requires significant power to run but produces 40 units of water, enough for two fully populated settlements. I have recently started Fallout 4, but I am kind of stuck. Any way to trigger 'taking independence' legitly? Preston Garvey thinks it's time for the Minutemen to retake "The Castle", an old fort that used to be their main base of operations. General, are you seeing this thing? Travel to The Castle. The transmitter requires 10 units of power, or a single large generator. Here is how I did the Castle Quest for Minuteman in Fallout 4 Also check out how to rebuild minuteman castle walls - https://www.youtube.com/watch?v=xXhnzWWSFJE Another option is to disable mods (especially Unofficial Fallout 4 Patch), then reload to previous save and retake The Castle. fallout 4 spoiler So I got the most wanted glitch in the game, but a bit too soon for it to count. This quest's name is a reference to the original name of the location. Once you've completed the Quest Ambitious Plan and started The Grand Tour you've got the ability to claim areas of the park for Raiders, what then? Our first objective is to clear the Mirelurks from the fort's courtyard. Once the Sole Survivor is ready for the attack, they can answer affirmatively to continue with the quest (Preston will wait for them to come back and call the attack otherwise). If Preston is already a companion just prior to starting this quest, or is made a companion just after starting this quest, Preston may leave the player character after this quest is completed (as if he was just a temporary follower for the duration of the quest), returning to his current home location (Sanctuary or other location he was previously dismissed to). Every single Fallout game has been ridiculously huge. Post Comment. This mission begins after completing Inside Job, Taking Independence, Old Guns, Form Ranks, and becoming an enemy of The Institute. Run one of the bat files above. Preston will tell the remaining Minutemen to be alert for any remaining mirelurks while he and the Sole Survivor have a look at the radio transmitter in the center of the courtyard. Preston will be impressed at the feat, and the quest will proceed directly to clearing the mirelurk eggs and powering the transmitter. The Institute attack on the Castle has been defeated. Wait for the Minutemen to get into position. 1 General information 2 Base game 2.1 Act I 2.2 Act II 2.3 Act III 2.4 The Institute quests 2.5 Brotherhood of Steel quests 2.6 The Railroad quests 2.7 Minutemen quests 2.8 Side quests 3 DLC quests 3.1 Automatron 3.2 Far Harbor 3.3 Vault-Tec Workshop 3.4 Nuka-World 4 See also All quests are represented on the Pip-Boy 3000 Mk IV by a brief animation. editor id I should get the quest around 7 settlements ago. Before the first wave, the Sole Survivor is instructed to create defenses to protect the Castle. Comment. Fallout 4 Minutemen main quest gamescore After killing the Mirelurk Queen, I found out that it was actually a quest I should do for Preston. The Castle comes prebuilt with an intricate electrical system and an industrial-grade water purifier. The woman will need help in finding the castle armory. The Castle is back under our control. Defend the Castle â â Preston Garvey, Fallout 4 The Castle also known as Fort Independence was the stronghold of the Commonwealth Minutemen until 2240, and is also a possible settlement now. This quest consists of several waves of attackers that spawn and attempt to take over the Castle. We managed to kill the Mirelurk Queen. and you need to have 3 active settlements, then he will give the quest for the castle. 3. 6. 0. Everyone needs to do these amazing Fallout 4 quests. The other two Minutemen are not essential characters and can die during the quest; however, if they are alive, they will help clear out the remaining eggs if not yet cleared. Now to finish the job of clearing the Mirelurks from the Castle. Approximately three days after the Castle is taken, Ronnie Shaw will arrive and the Minutemen questline continues with Old Guns. One of the Minutemen is an essential character and cannot die, he will operate the radio once the Castle becomes a settlement. Ronnie will lead the player to a large hydraulic steel door within the Castle. The Castle itself has a lot of loot in it, so once you are done take the time to explore. Main Faction Quests When Freedom Calls: Kill the Raiders in the Museum of Freedom. This granite star fort that once provided harbor defenses for Boston, Massachusetts is â¦ I already have 11 settlements (using the command 'show minutemen settlements' and nothing. Sanctuary: Learn the art of crafting. Everybody, concentrate your fire on the queen!Preston Garvey. Sometimes there is a bug where enemy waves will not move upon spawning or will move in the wrong direction in an attempt to fight other enemies in the area. Waves of raiders and attack dogs will attack from either the front side or the back. Preston Garvey and the Minutemen are forming up to attack the Castle on my signal. Sep 17, 2018 @ 1:10am 11 settlements, castle quest won't start Need help. There is â¦ replaced at the Castle after the completion of. A missile launcher and a flamer can be found in an armory inside the east corner of the Castle's wall, and may come in handy for defeating the queen. As they clear them out, more eggs will hatch and more mirelurks will emerge. You can just tell Preston you already did it if he asks. Preston Garvey asks the Sole Survivor to reclaim the Castle for a new generation of the Minutemen. Just FYI, this is a 100% verified bug in unmodded vanilla Fallout 4. Share Share Tweet Email. Afterwards, a broadcast from Radio Freedom will ask all minutemen in the area to assist the Sole Survivor at the Castle. Act three begins when the Sole Survivor acquires the ability to fast-travel to and from the Institute at the end of Institutionalized. Since Preston will wait for the player at the Castle anyway, as a temporary quest follower, one can bring along another companion for extra fire support against the mirelurks. The next time the Sole Survivor talks to Preston, he will bring up the idea of retaking the Castle, suggesting that the radio transmitter there would help with communicating with the growing number of allied settlements. Waves consist of one vertibird and its occupants which put together, consists of a total of ten vertibirds and about 30 Brotherhood of Steel soldiers. trophy type Once the plan of attack has been decided, the Minutemen will move into position. Once the courtyard is clear, Preston will point out the mirelurk nests that are all over the Castle, stating that they need to be taken care of to keep the mirelurks from coming back. Preston Garvey and the Minutemen are attacking the Castle. Taking Independence: Seize a castle and expand your influence. The Castle is back under the control of the Minutemen. 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